Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Zircon3D

Zircon3D community

  1. Home
  2. Questions & Feedback
  3. Unable to load floor plans after leaving editor.

Unable to load floor plans after leaving editor.

Scheduled Pinned Locked Moved Questions & Feedback
14 Posts 2 Posters 73 Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • K Offline
    K Offline
    keiflab
    wrote last edited by
    #1

    As my title states i am unable to load the load plans after leaving the editor. They do not load under view mode or trying to go back into editor. Is this a hardware issue?
    Screenshot 2026-01-23 at 5.35.22 PM.png

    1 Reply Last reply
    0
    • Tami LiuT Offline
      Tami LiuT Offline
      Tami Liu
      wrote last edited by
      #2

      Hi, thanks for reporting this.
      To help us narrow this down, could you please check the following?

      1. Home node check
        In the top navigator, please click on the Home node.
        Do you see the list of floors there, or does it also fail to load?

      2. Areas list under the floor
        When you select the Basement floor, please click the Areas sub-tab under the navigator.
        This should show a list of all areas on that floor, does it appear correctly?

      3. Enable debug helpers
        Please open the Debug tool (see the screenshot I attached), then enable:

      Debug Show Hole Helper
      Debug Show Handles

      After enabling these, see what happens in the scene.
      If possible, please send us screenshots of what you see — that would be very helpful.

      Also, is there anything special or unusual about this floor?
      For example:

      very large or complex geometry
      many holes / cut-outs

      This doesn’t look like a hardware limitation at first glance, but the answers above should help us confirm where the issue is coming from.

      image.png

      image.png

      K 1 Reply Last reply
      1
      • K Offline
        K Offline
        keiflab
        wrote last edited by
        #3

        This is the floors list. Screenshot 2026-01-24 at 5.15.58 PM
        Screenshot 2026-01-24 at 5.15.58 PM.png

        This is the areas list.
        image.png

        both images have debug mode enabled.

        1 Reply Last reply
        0
        • K Offline
          K Offline
          keiflab
          wrote last edited by keiflab
          #4

          These images are the objects for floor 1.
          9fe6b8ec-3b19-4558-bdc0-9d7e43fae6c2-Screenshot 2026-01-24 at 5.19.02 PM.png

          image.png

          These are for the basement.

          0bb23247-2085-4ab0-b9cc-01aff2544346-image.png

          Tami LiuT 1 Reply Last reply
          0
          • Tami LiuT Tami Liu

            Hi, thanks for reporting this.
            To help us narrow this down, could you please check the following?

            1. Home node check
              In the top navigator, please click on the Home node.
              Do you see the list of floors there, or does it also fail to load?

            2. Areas list under the floor
              When you select the Basement floor, please click the Areas sub-tab under the navigator.
              This should show a list of all areas on that floor, does it appear correctly?

            3. Enable debug helpers
              Please open the Debug tool (see the screenshot I attached), then enable:

            Debug Show Hole Helper
            Debug Show Handles

            After enabling these, see what happens in the scene.
            If possible, please send us screenshots of what you see — that would be very helpful.

            Also, is there anything special or unusual about this floor?
            For example:

            very large or complex geometry
            many holes / cut-outs

            This doesn’t look like a hardware limitation at first glance, but the answers above should help us confirm where the issue is coming from.

            image.png

            image.png

            K Offline
            K Offline
            keiflab
            wrote last edited by
            #5

            @Tami-Liu See above

            1 Reply Last reply
            0
            • K keiflab

              These images are the objects for floor 1.
              9fe6b8ec-3b19-4558-bdc0-9d7e43fae6c2-Screenshot 2026-01-24 at 5.19.02 PM.png

              image.png

              These are for the basement.

              0bb23247-2085-4ab0-b9cc-01aff2544346-image.png

              Tami LiuT Offline
              Tami LiuT Offline
              Tami Liu
              wrote last edited by
              #6

              @keiflab Hi, thanks for sending the screenshots, that’s very helpful.

              From what we can see, the floorplan data appears to be present, but the floor itself isn’t being rendered or loaded. While it could be hardware-related, but it’s more likely an edge case involving the floor’s internal data or geometry state, which we’ll need to investigate more closely.

              To help us dig further, could you please check the browser logs?

              1. Press F12 to open Developer Tools
              2. Go to the Console tab
              3. Reload the page
              4. If you see any errors, please copy the details and send them to us

              If you don’t mind, could you also share which browser you’re using and what device/computer you’re on? That can help us check for any browser- or hardware-specific issues.

              Sorry for the inconvenience, we understand how frustrating it is when a floor doesn’t load. Thanks for your patience while we look into this.

              1 Reply Last reply
              0
              • K Offline
                K Offline
                keiflab
                wrote last edited by keiflab
                #7

                @Tami-Liu
                I was not getting any errors when looking at the console through dev tools. Interestingly, if I drag a room to anywhere else in the tree my floor plan reappears but disappears after refreshing. i am using brave on m1 macbook pro. also accessing zircon3d as addon in Homeassistant

                image.png

                Tami LiuT 1 Reply Last reply
                0
                • K Offline
                  K Offline
                  keiflab
                  wrote last edited by
                  #8
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • K Offline
                    K Offline
                    keiflab
                    wrote last edited by
                    #9

                    i tried the dev tools again and got this

                    makeAppOptions: Object
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connecting to: /zircon_mpi /api/hassio_ingress/9Apq6unsEIjSpagL_abk_ie4_V1cPUtA_IiAufmAhC4/mpi/socket
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> ai-core: connecting to: /ai /socket.io/
                    bundle.d109887ca0bedf373bac.js:1 Uncaught (in promise) RangeError: Maximum call stack size exceeded
                    at e (bundle.d109887ca0bedf373bac.js:1:177015)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    at e (bundle.d109887ca0bedf373bac.js:1:177045)
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connected id= 86wxQQcAllICuXn4AAC0
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_systems Object
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_snapshot Object
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                    3bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                    bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null

                    Screenshot 2026-01-25 at 12.21.33 AM.png

                    Tami LiuT 1 Reply Last reply
                    0
                    • K keiflab

                      @Tami-Liu
                      I was not getting any errors when looking at the console through dev tools. Interestingly, if I drag a room to anywhere else in the tree my floor plan reappears but disappears after refreshing. i am using brave on m1 macbook pro. also accessing zircon3d as addon in Homeassistant

                      image.png

                      Tami LiuT Offline
                      Tami LiuT Offline
                      Tami Liu
                      wrote last edited by
                      #10

                      @keiflab Hi, thanks a lot for sending the logs and screenshots, they really helped.

                      From the logs, this looks like a logic issue (a dead loop during loading) rather than anything hardware-related. We’re confident this isn’t caused by your computer or browser.

                      We’ll work on a quick fix for this and will let you know as soon as it’s ready.

                      If you’re okay with it, could you also share your email address? That way we can notify you directly once the fix is available.

                      Thanks again for your patience and for helping us track this down, we really appreciate it.

                      1 Reply Last reply
                      0
                      • K Offline
                        K Offline
                        keiflab
                        wrote last edited by keiflab
                        #11

                        @Tami-Liu Thank you! I just sent you a private chat with my email address.

                        1 Reply Last reply
                        0
                        • K keiflab

                          i tried the dev tools again and got this

                          makeAppOptions: Object
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connecting to: /zircon_mpi /api/hassio_ingress/9Apq6unsEIjSpagL_abk_ie4_V1cPUtA_IiAufmAhC4/mpi/socket
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> ai-core: connecting to: /ai /socket.io/
                          bundle.d109887ca0bedf373bac.js:1 Uncaught (in promise) RangeError: Maximum call stack size exceeded
                          at e (bundle.d109887ca0bedf373bac.js:1:177015)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          at e (bundle.d109887ca0bedf373bac.js:1:177045)
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connected id= 86wxQQcAllICuXn4AAC0
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_systems Object
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_snapshot Object
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                          3bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                          bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null

                          Screenshot 2026-01-25 at 12.21.33 AM.png

                          Tami LiuT Offline
                          Tami LiuT Offline
                          Tami Liu
                          wrote last edited by
                          #12

                          @keiflab Hi, just a quick update, we’ve fixed this issue in the latest release.

                          Please upgrade the Zircon3D Home Assistant add-on to v2.0.8 (2026-01-25), or wait for the auto-upgrade if you have it enabled.

                          v2.0.8 – Bug Fix
                          Fixed a bug that could cause an infinite loop during loading

                          Thanks again for your patience and for helping us identify this.

                          1 Reply Last reply
                          0
                          • K Offline
                            K Offline
                            keiflab
                            wrote last edited by
                            #13

                            Working after update! Thanks! Screenshot 2026-01-25 at 10.10.30 AM
                            Screenshot 2026-01-25 at 10.10.30 AM.png

                            Tami LiuT 1 Reply Last reply
                            0
                            • K keiflab

                              Working after update! Thanks! Screenshot 2026-01-25 at 10.10.30 AM
                              Screenshot 2026-01-25 at 10.10.30 AM.png

                              Tami LiuT Offline
                              Tami LiuT Offline
                              Tami Liu
                              wrote last edited by
                              #14

                              @keiflab Glad to hear it’s working after the update, thanks for letting us know!

                              1 Reply Last reply
                              0
                              Reply
                              • Reply as topic
                              Log in to reply
                              • Oldest to Newest
                              • Newest to Oldest
                              • Most Votes


                              • Login

                              • Don't have an account? Register

                              • Login or register to search.
                              Powered by NodeBB Contributors
                              • First post
                                Last post
                              0
                              • Categories
                              • Recent
                              • Tags
                              • Popular
                              • World
                              • Users
                              • Groups