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Zircon3D

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  3. Unable to load floor plans after leaving editor.

Unable to load floor plans after leaving editor.

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  • Tami LiuT Offline
    Tami LiuT Offline
    Tami Liu
    wrote last edited by
    #2

    Hi, thanks for reporting this.
    To help us narrow this down, could you please check the following?

    1. Home node check
      In the top navigator, please click on the Home node.
      Do you see the list of floors there, or does it also fail to load?

    2. Areas list under the floor
      When you select the Basement floor, please click the Areas sub-tab under the navigator.
      This should show a list of all areas on that floor, does it appear correctly?

    3. Enable debug helpers
      Please open the Debug tool (see the screenshot I attached), then enable:

    Debug Show Hole Helper
    Debug Show Handles

    After enabling these, see what happens in the scene.
    If possible, please send us screenshots of what you see — that would be very helpful.

    Also, is there anything special or unusual about this floor?
    For example:

    very large or complex geometry
    many holes / cut-outs

    This doesn’t look like a hardware limitation at first glance, but the answers above should help us confirm where the issue is coming from.

    image.png

    image.png

    K 1 Reply Last reply
    1
    • K Offline
      K Offline
      keiflab
      wrote last edited by
      #3

      This is the floors list. Screenshot 2026-01-24 at 5.15.58 PM
      Screenshot 2026-01-24 at 5.15.58 PM.png

      This is the areas list.
      image.png

      both images have debug mode enabled.

      1 Reply Last reply
      0
      • K Offline
        K Offline
        keiflab
        wrote last edited by keiflab
        #4

        These images are the objects for floor 1.
        9fe6b8ec-3b19-4558-bdc0-9d7e43fae6c2-Screenshot 2026-01-24 at 5.19.02 PM.png

        image.png

        These are for the basement.

        0bb23247-2085-4ab0-b9cc-01aff2544346-image.png

        Tami LiuT 1 Reply Last reply
        0
        • Tami LiuT Tami Liu

          Hi, thanks for reporting this.
          To help us narrow this down, could you please check the following?

          1. Home node check
            In the top navigator, please click on the Home node.
            Do you see the list of floors there, or does it also fail to load?

          2. Areas list under the floor
            When you select the Basement floor, please click the Areas sub-tab under the navigator.
            This should show a list of all areas on that floor, does it appear correctly?

          3. Enable debug helpers
            Please open the Debug tool (see the screenshot I attached), then enable:

          Debug Show Hole Helper
          Debug Show Handles

          After enabling these, see what happens in the scene.
          If possible, please send us screenshots of what you see — that would be very helpful.

          Also, is there anything special or unusual about this floor?
          For example:

          very large or complex geometry
          many holes / cut-outs

          This doesn’t look like a hardware limitation at first glance, but the answers above should help us confirm where the issue is coming from.

          image.png

          image.png

          K Offline
          K Offline
          keiflab
          wrote last edited by
          #5

          @Tami-Liu See above

          1 Reply Last reply
          0
          • K keiflab

            These images are the objects for floor 1.
            9fe6b8ec-3b19-4558-bdc0-9d7e43fae6c2-Screenshot 2026-01-24 at 5.19.02 PM.png

            image.png

            These are for the basement.

            0bb23247-2085-4ab0-b9cc-01aff2544346-image.png

            Tami LiuT Offline
            Tami LiuT Offline
            Tami Liu
            wrote last edited by
            #6

            @keiflab Hi, thanks for sending the screenshots, that’s very helpful.

            From what we can see, the floorplan data appears to be present, but the floor itself isn’t being rendered or loaded. While it could be hardware-related, but it’s more likely an edge case involving the floor’s internal data or geometry state, which we’ll need to investigate more closely.

            To help us dig further, could you please check the browser logs?

            1. Press F12 to open Developer Tools
            2. Go to the Console tab
            3. Reload the page
            4. If you see any errors, please copy the details and send them to us

            If you don’t mind, could you also share which browser you’re using and what device/computer you’re on? That can help us check for any browser- or hardware-specific issues.

            Sorry for the inconvenience, we understand how frustrating it is when a floor doesn’t load. Thanks for your patience while we look into this.

            1 Reply Last reply
            0
            • K Offline
              K Offline
              keiflab
              wrote last edited by keiflab
              #7

              @Tami-Liu
              I was not getting any errors when looking at the console through dev tools. Interestingly, if I drag a room to anywhere else in the tree my floor plan reappears but disappears after refreshing. i am using brave on m1 macbook pro. also accessing zircon3d as addon in Homeassistant

              image.png

              Tami LiuT 1 Reply Last reply
              0
              • K Offline
                K Offline
                keiflab
                wrote last edited by
                #8
                This post is deleted!
                1 Reply Last reply
                0
                • K Offline
                  K Offline
                  keiflab
                  wrote last edited by
                  #9

                  i tried the dev tools again and got this

                  makeAppOptions: Object
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connecting to: /zircon_mpi /api/hassio_ingress/9Apq6unsEIjSpagL_abk_ie4_V1cPUtA_IiAufmAhC4/mpi/socket
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> ai-core: connecting to: /ai /socket.io/
                  bundle.d109887ca0bedf373bac.js:1 Uncaught (in promise) RangeError: Maximum call stack size exceeded
                  at e (bundle.d109887ca0bedf373bac.js:1:177015)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  at e (bundle.d109887ca0bedf373bac.js:1:177045)
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connected id= 86wxQQcAllICuXn4AAC0
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_systems Object
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_snapshot Object
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                  3bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                  bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null

                  Screenshot 2026-01-25 at 12.21.33 AM.png

                  Tami LiuT 1 Reply Last reply
                  0
                  • K keiflab

                    @Tami-Liu
                    I was not getting any errors when looking at the console through dev tools. Interestingly, if I drag a room to anywhere else in the tree my floor plan reappears but disappears after refreshing. i am using brave on m1 macbook pro. also accessing zircon3d as addon in Homeassistant

                    image.png

                    Tami LiuT Offline
                    Tami LiuT Offline
                    Tami Liu
                    wrote last edited by
                    #10

                    @keiflab Hi, thanks a lot for sending the logs and screenshots, they really helped.

                    From the logs, this looks like a logic issue (a dead loop during loading) rather than anything hardware-related. We’re confident this isn’t caused by your computer or browser.

                    We’ll work on a quick fix for this and will let you know as soon as it’s ready.

                    If you’re okay with it, could you also share your email address? That way we can notify you directly once the fix is available.

                    Thanks again for your patience and for helping us track this down, we really appreciate it.

                    1 Reply Last reply
                    0
                    • K Offline
                      K Offline
                      keiflab
                      wrote last edited by keiflab
                      #11

                      @Tami-Liu Thank you! I just sent you a private chat with my email address.

                      1 Reply Last reply
                      0
                      • K keiflab

                        i tried the dev tools again and got this

                        makeAppOptions: Object
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connecting to: /zircon_mpi /api/hassio_ingress/9Apq6unsEIjSpagL_abk_ie4_V1cPUtA_IiAufmAhC4/mpi/socket
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> ai-core: connecting to: /ai /socket.io/
                        bundle.d109887ca0bedf373bac.js:1 Uncaught (in promise) RangeError: Maximum call stack size exceeded
                        at e (bundle.d109887ca0bedf373bac.js:1:177015)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        at e (bundle.d109887ca0bedf373bac.js:1:177045)
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: connected id= 86wxQQcAllICuXn4AAC0
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_systems Object
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> mpi-socket: sending message: get_snapshot Object
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: qwdigZTgsdOz
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender floor-visual: THgZgRxxzvIc
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> heatmapCore: updating sample points
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: Kw4vxkmwAGTv
                        3bundle.d109887ca0bedf373bac.js:1 >>>>>> rerender area-visual: 01yg63Ju1uJc
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null
                        bundle.d109887ca0bedf373bac.js:1 >>>>>> end session: null

                        Screenshot 2026-01-25 at 12.21.33 AM.png

                        Tami LiuT Offline
                        Tami LiuT Offline
                        Tami Liu
                        wrote last edited by
                        #12

                        @keiflab Hi, just a quick update, we’ve fixed this issue in the latest release.

                        Please upgrade the Zircon3D Home Assistant add-on to v2.0.8 (2026-01-25), or wait for the auto-upgrade if you have it enabled.

                        v2.0.8 – Bug Fix
                        Fixed a bug that could cause an infinite loop during loading

                        Thanks again for your patience and for helping us identify this.

                        1 Reply Last reply
                        0
                        • K Offline
                          K Offline
                          keiflab
                          wrote last edited by
                          #13

                          Working after update! Thanks! Screenshot 2026-01-25 at 10.10.30 AM
                          Screenshot 2026-01-25 at 10.10.30 AM.png

                          Tami LiuT 1 Reply Last reply
                          0
                          • K keiflab

                            Working after update! Thanks! Screenshot 2026-01-25 at 10.10.30 AM
                            Screenshot 2026-01-25 at 10.10.30 AM.png

                            Tami LiuT Offline
                            Tami LiuT Offline
                            Tami Liu
                            wrote last edited by
                            #14

                            @keiflab Glad to hear it’s working after the update, thanks for letting us know!

                            1 Reply Last reply
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