<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Zircon3D v2.1 – UI Improvements, Heatmap Enhancements, and Better Mobile Controls]]></title><description><![CDATA[<p dir="auto">We’re excited to announce <strong>Zircon3D v2.1</strong>, bringing several usability improvements, better visualization controls, and refinements based on user feedback. This update focuses on improving the experience on <strong>mobile devices, heatmap visualization, and floorplan editing precision</strong>.</p>
<p dir="auto">Below are the highlights of this release.<br />
ou can also check out the video overview of this release here:<br />
<img src="https://forum.zircon3d.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f3a5.png?v=3e074169c5c" class="not-responsive emoji emoji-android emoji--movie_camera" style="height:23px;width:auto;vertical-align:middle" title="🎥" alt="🎥" /> <a href="https://youtu.be/3_3LnBEamoQ" rel="nofollow ugc">https://youtu.be/3_3LnBEamoQ</a></p>
<hr />
<h2>3D View Control Buttons (Mobile &amp; Tablet Friendly)</h2>
<p dir="auto">To improve usability on touch devices, we added <strong>on-screen control buttons</strong> for common camera actions:</p>
<ul>
<li>Rotate view</li>
<li>Pan the scene</li>
<li>Zoom in/out</li>
</ul>
<p dir="auto">These controls make it much easier to navigate the 3D scene on <strong>tablets and phones</strong>, especially for wall-mounted dashboards or touchscreen environments.</p>
<p dir="auto"><img src="/assets/uploads/files/1773259455149-cff316b0-19f7-40fb-adae-3d6de016e816-image.png" alt="cff316b0-19f7-40fb-adae-3d6de016e816-image.png" class=" img-fluid img-markdown" /></p>
<hr />
<h2>Data Card Display &amp; Heatmap Overlay Improvements</h2>
<p dir="auto">We improved how <strong>data cards interact with heatmaps</strong> and added new display controls to reduce visual clutter when monitoring your building, including:</p>
<ul>
<li>Better readability when heatmaps are active</li>
<li>Reduced overlapping between heatmaps and data panels</li>
<li>Cleaner visualization in environments with many sensors</li>
</ul>
<p dir="auto">These improvements make the heatmap view <strong>clearer and easier to interpret</strong>, especially in complex buildings with dense sensor deployments.</p>
<p dir="auto"><img src="/assets/uploads/files/1773327570807-f42d4a1e-1a7e-40a6-bd0f-0a9ce81aec46-image.png" alt="f42d4a1e-1a7e-40a6-bd0f-0a9ce81aec46-image.png" class=" img-fluid img-markdown" /></p>
<h5>Card Display Modes</h5>
<p dir="auto">Three modes are available:</p>
<ul>
<li><strong>Detailed</strong> – Show all sensor data panels (current behavior).</li>
<li><strong>Compact</strong> – Only show data panels related to the currently selected heatmap value.</li>
<li><strong>Hidden</strong> – Hide all floating data panels for a clean heatmap visualization.</li>
</ul>
<p dir="auto">This makes it easier to focus on <strong>specific environmental metrics</strong> without unrelated sensors cluttering the view.</p>
<h5>Additional Display Options</h5>
<p dir="auto">Two new options provide further control over what appears in the 3D scene:</p>
<ul>
<li><strong>Show Action Cards</strong> – Toggle the display of interactive device cards such as switches or cameras. These appear as small icon bubbles in the scene.</li>
<li><strong>Enable Occlusion</strong> – Prevent data panels and action icons from rendering through floors. Elements hidden behind floors will now remain hidden, improving visual realism in multi-floor buildings.</li>
</ul>
<p dir="auto"><img src="/assets/uploads/files/1773259779610-404d8b17-a290-4d10-a928-ffbbae75c935-image.png" alt="404d8b17-a290-4d10-a928-ffbbae75c935-image.png" class=" img-fluid img-markdown" /></p>
<hr />
<h2>Sensor Icons for Better International Usability</h2>
<p dir="auto">Zircon3D now supports <strong>automatic sensor icons</strong> for common values such as:</p>
<ul>
<li>Temperature</li>
<li>Humidity</li>
</ul>
<p dir="auto">These icons appear in the <strong>data panel</strong>, making sensor types easier to identify even when entity names are not in English.</p>
<p dir="auto"><img src="/assets/uploads/files/1773328247950-921fb6e7-cbf8-4a92-a019-f3aafe005e22-image.png" alt="921fb6e7-cbf8-4a92-a019-f3aafe005e22-image.png" class=" img-fluid img-markdown" /></p>
<hr />
<h2>Disable Wall/Room Auto-Attach Helper by Holding <strong>Shift</strong></h2>
<p dir="auto">When editing floorplans, Zircon3D normally uses an <strong>auto-attach helper</strong> to snap walls and objects together.</p>
<p dir="auto">For more precise editing, you can now:</p>
<p dir="auto"><strong>Hold the <code>Shift</code> key</strong> to resize rooms freely without auto-attach helper.</p>
<p dir="auto">This allows finer control when adjusting <strong>room shapes or sizes</strong>.</p>
<hr />
<h2>Preview Button for Quick Viewing</h2>
<p dir="auto">A new <strong>Preview</strong> button has been added to the top toolbar.</p>
<p dir="auto">This allows you to <strong>instantly preview your building visualization</strong> without manually switching to another view tab. You can quickly check how your floorplan and devices appear in the final scene while editing.</p>
<p dir="auto">This makes the workflow faster when designing your building, letting you <strong>switch between editing and viewing at any time with a single click</strong>.</p>
<p dir="auto"><img src="/assets/uploads/files/1773327687088-5c145f3d-02b4-4c0a-8bd5-0aa2499a2f4b-image.png" alt="5c145f3d-02b4-4c0a-8bd5-0aa2499a2f4b-image.png" class=" img-fluid img-markdown" /></p>
<hr />
<h2>Automatic Switching Between Editing Modes</h2>
<p dir="auto">Zircon3D now <strong>automatically switches between Building Edit Mode and Object Edit Mode</strong> based on the element you select in the scene.</p>
<ul>
<li><strong>Building Edit Mode</strong> – for editing structural elements such as walls and rooms.</li>
<li><strong>Object Edit Mode</strong> – for editing objects such as furniture, doors, windows, and devices.</li>
</ul>
<p dir="auto">This removes the need to manually change editing modes and makes the editing workflow <strong>more intuitive when building your home or facility model</strong>.</p>
<hr />
<h2>Bug Fixes &amp; Performance Improvements</h2>
<p dir="auto">As always, this release also includes:</p>
<ul>
<li>Various bug fixes</li>
<li>Performance improvements</li>
<li>General stability enhancements</li>
</ul>
<hr />
<p dir="auto"><img src="https://forum.zircon3d.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f4ac.png?v=3e074169c5c" class="not-responsive emoji emoji-android emoji--speech_balloon" style="height:23px;width:auto;vertical-align:middle" title="💬" alt="💬" /> <strong>Feedback Welcome</strong></p>
<p dir="auto">Many of these improvements were inspired by community feedback.<br />
If you have suggestions or feature ideas, feel free to share them in the forum.</p>
<hr />
]]></description><link>https://forum.zircon3d.com/topic/40/zircon3d-v2.1-ui-improvements-heatmap-enhancements-and-better-mobile-controls</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Apr 2026 04:19:55 GMT</lastBuildDate><atom:link href="https://forum.zircon3d.com/topic/40.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 13 Mar 2026 10:04:38 GMT</pubDate><ttl>60</ttl></channel></rss>